# Автор карты: Robbepop # Жанр: Role Playing Game/RPG # Версия: 0.36b # Язык: Английский # Кол-во игроков: 10 # Поддержка компьютера: нет # Размер: 256x256 # Ландшафт: Cityscape
Прикольная карта от 17 июня 2009 года, в категории Role Playing Game/RPG, для десяти игроков. Интересный ландшафт, консольные команды. Changelog v0.36b.
Bugfixes:
-Fixed the Staff of Lightning bug by changing how the spell is working. -Fixed a bug in the AntiAfkSys and recoded it a lil bit. -Fixed a bug, that sometimes enemies massed in dungeons. (for example in front of a gate) -Monster Master was able to equip some "only monsters" items - fixed. -Fixed a bug, that players lost gold when they got killed in the PvP arena. -Cloud Fog didn't cause enemies to miss on their attacks. -Monsters with Reincarnation wont get removed from the game now, when they die while reincarnation isn't ready. -Critical Strikes from items never triggered - fixed. -Megamagic was able to destroy trees, which could cause other bugs - fixed. -PvC Enemys often didn't attack your monster master - fixed. -Fixed a huge bug in the Fusionsystem, where a wrong monster was removed instead of the fused one in fusions with 2 different players. -Fixed a bug, that monster had no abilities, when they were caught above level 1. -Earth Guardian was shown as T2, but it was T3. -Fixed a tooltipbug from Poison Strike. -Added manacost to teleporter. (staff) -Wisp had a melee attack, but should be ranged - fixed. -Fixed a bug, where the Itemdropmessage said that a fusionscroll dropped, when a specialitem dropped instead. -Increased the distance from a portal when you enter a new dungeon. -It was possible to go through the closed PvC-Arena door - fixed. -Mega Drac had no projectile - fixed. -Added an error message, when loading with an old code. (also some Errors didn't worked right) -Added some error messages for "-new"; for example when you try to repick while fighting in the arena. -Fixed some bugstates. -Fixed a tooltipbug in the "Drac Lord" fusionscroll. -Fixed a bug that True Sight did not have any level conditions. -Fixed a bug that Corruption Aura did not have any level conditions.
Improvements/Performance:
-Decreased Loadingtime and improved game performance a bit by changing how the ability learn system works for enemy creeps. -Recoded the whole teleport triggers and added a few features to them. (GUI -> JASS) -Recoded the Fusionsystem a bit - now items from "parents" will go into the inventory of the result monster on will be layn down to its feet. -Recoded some other Triggers from GUI to Jass. -Added a max loadcount: Players now have got 5 tries to load their heroes.
Terrain/Cosmetics:
-Increased size of dungeon #6 a bit. -Increased size of dungeon #7 a bit. -Imrproved the portalrooms "terrain" a bit and made the missing numbers for the next dungeons. -Remade a few interface options. -Added a new imported icon to Burning Treant. (selfmade) -Added a new imported icon to Frost Treant. (selfmade) -F9-Log completly remade.
Gameplay:
-Added 4 brand new ?-monsters. -Added 7 brand new T4 monsters. -Added a new Multiboard, which give a great overview about the players and their teams. -Monsters now learn their stage 4 abilities with a min fusionlevel of 40 instead of 50. (they also need to be lvl 30) -Greater bosses now give more gold, when you kill them. -2 neu Dungeons! (#9 and #10) -New PvC-Arena fights. (20 total) -A new command: "-swapxy" which allows the player to swap the monster data with the data from a court slot. -Remade the fusionlevel requirements for T4 and ?-Monsters. -Increased the attack damage from monsters with higher tiers. (+2 dmg / tier) -Monsters in higher tiers get a hp and mana bonus now. -The command "-mi" now also shows the Fl of all monsters. -Monstermaster now revive after 30 seconds instead of 45 seconds. -Now, only players, who are in the Dungeon get the gold and the message, when a boss is killed. -Added a new Ability: Stomp
Balance:
-Balanced the price of some staffs. -All mana potions now cost 5 mana to cast. -Increased the bonus damage from Inner Fire. -Increased the bonus damage from Damage Aura and made the value non-%. -Rebalanced the price of some Monster Master items. -Rebalanced heal value of Spell: "Healing Wave" -Flying Dutchman now has got new abilities. -Greatly improved True Sight.
Items:
-Made the 7 missing Fusionscrolls for the ?-monster t4 fusions. -Added 12 brand new Fusionscrolls for the new monsters.
Note: I had a huge data lost. So the work for the new version took longer and i had to recreate much stuff. Please report all bugs to me, so that we can make MM RPG an awesome and bugfree game! :D |