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DotA 6.74 (English version)

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DotA 6.74 (English version)
[ ] 10.03.2012, 18:06


Developer: IceFrog
Name map: DotA Allstars
Version map: v6.74
Language: English
Released: 10.03.2012







-  Alchemist
- Armor increased by 1
- Unstable Concoction max damage increased from 120/180/240/300 to 130/2
00/270/340


- Batrider
- Flame Break is now a targeted AoE spell
- It no longer explodes on the first unit in a path. It travels towards
the targeted destination and does its effect there. Projectile speed 900
(instead of 750)

 
- Bone Fletcher
- Death Pact damage bonus increased from 4/6/8% to 5/6.5/8%
- Death Pact hp bonus increased from 50/60/70% to 50/65/80%


- Bristleback
- Quill Spray damage cap increased from 180 to 220

- Centaur Warchief
- Great Fortitude strength bonus increased from 12/24/36 to 15/30/45
- Return base damage increased from 16 to 16/18/20/22


 - Clockwerk
- Power Cogs HP/Mana drain increased from 55/70/85/100 to 60/90/120/150

- Crystal Maiden
- Freezing Field AoE increased by 100 (Explosion AoE adjusted to keep damage probabilities equivalate)

- Dark Seer
- Wall of Replica illusions take 300% damage (up from 250%)
- Wall of Replica Aghanim bonus no longer creates allied illusions
- Wall of Replica Aghanim bonus now increases illusion damage from 70/80/90 to 100/120/140% instead

- Урон ньюка( lvl Death) увеличен с 250 to 275

- Doom Bringer
- Level Death bonus damage increased from 250 to 275

- Dragonus
- Base Intelligence increased by 3
- Arcane Bolt bonus intelligence damage increased from 1.5x to 1.6x
- Arcane Bolt manacost decreased from 90 to 70
- Concussive Shot cooldown now scales from 20 to 20/19/18/17


- Drow Ranger
- Silence AoE increased from 275 to 300

- Ember Spirit
- Armor reduced by 1
- Base Strength decreased from 21 to 19
- Flame Guard health barrier reduced from 100/250/400/550 to 50/200/350/500
- Fire Remnant damage decreased from 140/180/220 to 120/160/200
- Searing Chains targets decreased from 3 to 2 random units


- Enigma
- Black hole now prevents heroes being Forced out with Force Staff

- Furion
- Wrath of Nature manacost increased from 150/175/200 to 150/200/250
- Teleportation manacost no longer decreases per level (constant 50)


- Goblin Shredder
- Timber Chain damage increased from 80/120/160/200 to 100/140/180/220

- Gyrocopter
- Homing Missile maximum damage (at 2k range) increased from 100/200/300/400 to 110/220/330/440
- Rocket Barrage damage increased from 10/13/16/19 to 11/14/17/20


- Invoker
- Chaos Meteor damage increased from 80+Exort*30 to 80+Exort*35
- Chaos Meteor land time decreased from 1.5 to 1.3
- EMP can no longer hit Invulnerable/Tornadoed units
- EMP cooldown increased from 25 to 30 seconds
- Sun Strike damage type changed from Magical to Pure
- Sun Strike now reveals the area it will hit before the damage impact
- Tornado cooldown increased from 25 to 30 seconds
- Tornado Damage decreased from 77.5+(Wex+Quas)*23 to 70+(Wex+Quas)*20


- Juggernaut
- Omnislash now gives Juggernaut 200 flying vision during its duration

- Keeper of the Light
- Mana Leak stun duration increased from 1.25/1.5/1.75/2 to 1.3/1.6/1.9/2.2

- Kunkka
- Torrent AOE increased from 200 to 215
- X Marks The Spot cooldown decreased from 20 to 16 seconds
- Ghost Ship stun duration increased from 1.2 to 1.4


- Lanaya
- Psi Blades bonus range increased from 40/100/160/220 to 60/120/180/240

- Legion Commander
- Moment of Courage cooldown increased from 0.9 to 1.2

- Lina Inverse
- Fiery Soul attack speed bonus increased from 30/40/50/60 to 40/50/60/70
- Fiery Soul movement speed bonus increased from 3/4/5/6 to 4/5/6/7%


- Lion
- Voodoo cooldown increased from 13 to 15
- Voodoo manacost increased from 110/140/170/200 to 125/150/175/200
- Voodoo duration increased from 1.25/2/2.75/3.5 to 1.75/2.5/3.25/4

- Luna
- Moon Glaive damage decrease per bounce decreased from 35% to 30%

- Magnataur
- Skewer will now cast in the direction you targeted if you cast it beyond the max range

- Medusa
- Split Shot now shoots 5 arrows instead of 4

- Morphling
- Morph passively grants 3/4/5/6 agility and strength
- Wave Form now properly dodges projectiles


- Naga Siren
- Changed Rip Tide cast mechanism
Rip Tide now casts in a 450 aoe around naga and all of her illusions.
Enemies can be fully affected by the Illusion's aoe. The effect does not
stack. No longer uses cast point.


- Nerubian Assassin
- Urna Swarm replaced with a new spell
- Urna Swarm will be reused for a future hero.
- Temporarily enhances the Assassin's chitinous armor with organic barbs,
causing him to prevent and reflect the next player based damage instance
and stuns the target. Lasts 4.5 seconds.
- Duration: 4.5 seconds
- Damage return: 100% (after resistance on your hero)
- Stun: 0.6/1.2/1.8/2.4
- Cooldown: 10
- Manacost: 50
- Note: Only triggers on player based damage, both physical and magical.
Does not prevent status debuffs. Spikes visually grow out of the hero
when he is in this state.


- Necrolyte
- Heartstopper damage increased from 0.5/0.7/0.9/1.1 to 0.6/0.8/1/1.2
- Sadist level 4 mana regen increased from 48 to 60


- Ogre Magi
- Added Aghanim's Scepter
Gives his other head the ability to cast a more primitive version of
Fireblast. It has a constant (not modified by ultimate/level) 275
damage, 1.5 second stun, 20 cooldown, 400 manacost. It can trigger
multicast. This is an independent 5th skill added to his ability card.


- Phantom Assassin
- Phantom Strike cast range increased from 700/800/900/1000 to 1000
- Phantom Strike cooldown rescaled from 20/15/10/5 to 14/11/8/5


- Priestess of the Moon
- Moonlight Shadow cooldown decreased from 180/160/140 to 160/140/120

- Puck
- Ethereal Jaunt now dodges projectiles
-
Phase Shift autocast removed
- Phase Shift manacost removed
- Phase Shift level 4 duration increased from 3 to 3.25 seconds
- Aghanim Upgraded Dream Coil no longer increases the manacost from the base spell


- Pugna
- Decrepify cast range increased from 550/600/650/700 to 700
- Life Drain damage increased from 100/150/200 to 120/160/200 (with Aghanim's from 175/225/275 to 180/240/300)


- Queen of Pain
- Shadow Strike initial damage increased from 50/70/70/100 to 50/75/100/125

- Razor
- Unstable Current damage increased from 40/60/80/100 to 40/70/100/130

- Shadow Fiend
- Necromastery now gives 6 souls for killing a hero (instead of 1)
- Necromastery soul count increased from 8/16/24/32 to 12/20/28/36


- Sniper
- Headshot damage increased from 30/30/40/50 to 30/40/50/60

- Storm Spirit
- Ball Lightning now properly dodges projectiles

- Techies
- Attack range increased from 650 to 700

 - Tinker
- March of the Machines duration increased from 5 to 6 seconds

- Troll Warlord
- Battle Trance attack speed bonus increased from 60/100/140 to 60/120/180

-  Viper
- Poison Attack damage increased from 6/12/18/24 to 10/16/22/28
- Fixed Poison Attack damage not being lethal


- Visage
- Familiar's armor increased from 0 to 0/1/2
- Gravekeeper's Cloak recovery time decreased from 14/12/10/8 to 12/10/8/6


- Warlock
- Infernal's Permanent Immolation damage increased from 20/30/40 to 30/40/50 per second
- Shadow Word duration increased from 8 to 9 seconds
Категория: Dota Allstars | Добавил: Ekvilibriumm
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